Mesh formats
Render a glTF or GLB file in your browser
glTF is the format built for the web, and it is the one Rendermio reads most completely: the scene, its materials and its compression all come through. Drop a .glb or .gltf in and it renders on your machine.
How Rendermio reads glTF / GLB
Accepted as .glb, .gltf. glTF is parsed natively, and Draco-compressed meshes are decoded in the browser. Unlike OBJ, its materials are physically based — the same model the studio uses — so a GLB's metallic and roughness values arrive as real materials rather than being replaced. You can still swap any part to a measured gold or a ray-traced stone; the difference is that you do not have to.
What comes through
- The full scene graph, with every mesh as a part
- PBR materials — base colour, metalness, roughness — as the file defines them
- Draco-compressed geometry, decoded locally
- Normals and UVs
What does not
- Animations and cameras — a render is a still, or a turntable the studio drives itself
- Textures referenced as separate files by a .gltf — use a .glb, which packs everything into one file, or the textures will not be found
Exporting glTF / GLB from your CAD program
- Export .glb rather than .gltf so textures travel inside the file
- Draco compression is fine and cuts file size dramatically — it is decoded on load
- Give objects names in your tool; they become part names in the studio
glTF / GLB files typically come from Blender, Substance, Sketchfab downloads, Three.js and web pipelines, Fusion 360. Working in SolidWorks, Fusion, CATIA, Inventor or Creo? Their native files are not readable in a browser — here is what to export instead.
Then what happens
Once the file is in, the steps are the same for every format: tell the studio what the object is, and it dresses it — one click finds the stones in a ring and makes the rest gold. Pick a Look, which sets lighting, backdrop, pose and camera together. Export a listing pack up to 8K or a 360° turntable video. Everything runs on your own GPU; the file never leaves the page.
Questions
Does Rendermio keep the materials in my GLB?
Yes. glTF materials are physically based, the same model the studio renders with, so metalness and roughness come through as set. You can still replace any part with one of the studio's measured metals or gemstones, but the file's own materials render as-is.
Is a Draco-compressed glTF supported?
Yes. Draco geometry is decoded in the browser on load, so a compressed GLB renders identically to an uncompressed one and downloads far faster.
Should I export .gltf or .glb?
.glb. It packs the geometry, materials and textures into one file. A .gltf references its textures as separate files, and a single dropped file cannot bring those along.
Free · runs in your browser · your file is never uploaded